Thursday, October 17, 2019

Saints

Continuing from my previous post, laying out the first broad strokes of a pantheon for my 5e game.

This time we'll look at a couple saints of the Gothic Church.

Albert Lynch, 1903 engraving
The Lady is the most widely venerated saint of the Gothic Church. In the murky eons of the past she descended from the heavens and led the First Great Crusade and established the Gothic Church as the most powerful human institution on the planet.

Famed for her mercy, adherents of the Church now beseech  the Lady for healing, prosperity and protection. Her shrines feed the needy and her paladins defend the weak.

Critics complain that these charities are merely a covering for a ruthless police state bent on global dominance. These critics never live long.

Symbol: A four-pointed white star on a black field
Likes: Chivalry, monuments, but mostly power
Hates: Chaos, disrespect, mutants, dragons and demons of all sorts

Venerated by: Many clerics, paladins and the unwashed masses of the common folk.

Source: I imagine a slightly fascist mash-up of medieval conceptions of Our Lady with Joan of Arc. The Gothic Church takes a lot of cues from Warhammer 40k.

Tuesday, October 8, 2019

DM Post-its


I've started using post-it notes to organize my DM notebook.

Often I find that the order that ideas come to me, and the order I naturally write them down makes for cluttered disorganized notes that are difficult to use in play.

By putting maps, encounter tables etc. on post-its, I can rearrange them after the fact into an arrangement that makes sense for quick reference. Also, I fold and stack the post-its to fit a lot more on a page,  then uncover pieces as I need them.

It's also easy to move reusable components into different adventures or carry them forward if they appear again.

It's been helpful so far.

Sunday, October 6, 2019

My 5e Pantheon and the Gods of the North



I made a table that suggests deities from my homebrew setting for each class that has an affiliation to a higher power. I think this will help tremendously the next time my players create characters.

I am writing a short description for each one to help players choose.

The Gods of the North:


From Jeffery Thompson, I think.
Ulric:  The Old Northern god of battle, wolves & winter storms. Hot-blooded and beloved of the commoners.  He's a heavy metal Viking badass. 

Likes: Vengeance, personal glory, comradeship
Hates: Caution, schemers, bureaucracy

Venerated by: Barbarians, fighters, paladins and the occasional bellicose cleric.

Source: From Warhammer, but bent back toward Thor. Largely inspired by James Holloway's Patron Deities podcast.

Wednesday, September 18, 2019

Warren's Butchery - Upper Floor




This is the fourth part of an adventure that I've been working on for awhile. It is inspired by the Warrens zone of Darkest Dungeon
  • The second post describes the exterior areas surrounding the Butchery.
  • The third post describes the first level of the Butchery proper. This is where the crawl-able dungeon-proper begins.
On reflection, my earlier posts felt a little over-wrought and were more tedious than fun to assemble. I'll try to stick to the highlights on this one.

This post continues the description of The Butchery, a two story building with a wrap-around porch. The Boss Hog and his Wretch attendants reside here. So does most of the treasure.

Thursday, August 15, 2019

Underground

Original art. Brush and metallic pens on colored paper.

The layer of soil and stone which covers our world is but a thin cover, like the skin of an apple. The vast, unseen interior is stranger than we imagine.

In places, it peeks through and grants access to explorers daring enough to descend into the shrouded unknown.


Saturday, July 6, 2019

Warren's Butchery - Ground Floor


Click to enlarge
This is the third part of an adventure that I've been working on for awhile. It is inspired by the Warrens zone of Darkest Dungeon and the Isle of Doctor Moreau.


The Butchery is a two story building with a wrap-around porch. The Boss Hog and his Wretch attendants reside here. So does most of the treasure.