Darkest Dungeon |
Snail the size of a large dog. Leaves behind a glistening slime trail that acts as a super strong contact glue. Stepping on the slime immediately adheres your boot to the floor.
Dungeon denizens often follow these slime trails to see what's been caught.
Glue Snail
Armor Class: 16 (as plate)
Hit Dice: 1 (HP4)
Attacks: None, see Special
Move: Glide 1/4 speed of unencumbered human. Can move on walls and ceilings.
Saves: 13+
Morale: Flees all conflict, slowly. If attacked directly, retreats into it's shell and glues itself to floor (+4 AC), shrieking loudly.
Number Appearing: 1
Treasure: Shell is worth 100GP if undamaged. If the glue-slime can be gathered and preserved, folks will want it.
Special: Slime trail is super glue. Anything adhered to it will be nearly impossible to remove without ruining the item. If flesh is glued directly, tearing it free will deal d2 damage. Distilled alcohol dissolves the glue.
Adventure Time |