Monday, February 25, 2013

The Right Tool for the Job

The rules I use are very loosely based on those in Lamentations of the Flame Princess Weird Fantasy Role-Playing. Mostly, because they are free.

In these rules, all classes start with a +1 bonus to hit (except the fighter with +2) with the assumption that characters will be using standard military weapons.

My campaign does not make that assumption. Military weapons are highly controlled and those possessing them without authorization are subject to severe legal consequences (slavery, mutilation, death).

Characters do not start with a +1 bonus and military weapons grant a +1. Thus:

Fighting for your life with a re-purposed tool rather than a dedicated killing machine adds a feeling of desperation.

I am also hoping that the original functionality of the implements will inspire some creative problem solving. Proverbially, when all you have is a hammer, all your problems look like nails. What does the world look like when all you have is a sword?

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