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| My own drawing, referencing this. |
The Waxen Shambler (or Candle Golem) is an idea I came up with for a haunted chapel. It's essentially a Shambling Mound, comprising the waxy mass of hundreds of melted together liturgical candles rather than vegetation.
Waxen Shambler
Armor Class: 10 - a slow moving blob isn't hard to hit
Damage Immunity / Resistances: Immune to normal missiles & bludgeoning attacks. Other weapons deal half damage.
Vulnerabilities: If it takes cold damage, it will move at half speed and only take one attack. If it is set on fire, it will take double the normal recurring damage but will act as if under the effects of a Haste spell until the fire burns out.
Hit Dice: 8d8 (36HP) + Regenerates 5hp / round
Attacks:
- 2x bludgeoning limbs, +2 to hit, d12 damage
- Engulf - if both limbs hit, the target is swept into the mass of the shambler and will suffocate in 3 rounds unless freed.
Move: Half human speed
Saves: 12+
Morale: Implaccable
Encounter Design
This thing is very hard to kill but pretty easy to flee. It won't chase beyond the church building.
My hope is that it pursues the party around the church area, maintaining pressure but they're smart enough not to stand against it toe-to-toe.
If they set it on fire... characters are likely to die.
Loot
You'll undoubtedly find the oddments of previous victims lodged amid the mass.
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| Big inspiration for my design |

