While traveling outside of the city walls roll 1d10 (+2 if any traveler is bleeding) each day. This is in addition to any other wandering monster roll. Replace used results as necessary.
- No rat men
- No rat men
- No rat men
- No rat men
- No rat men
- 2d4 rat men gnawing on the corpse of another rat man.
- 2d6 rat men gnawing on the corpse of a horse and rider.
- 2d8 rat men attempt an ambush.
- 2d10 rat men attack in the night.
- 2d12 rat men caught unawares.
I typically don't use grappling, but for rat men I use these rules from Swords and Wizardry:
What's scary about rats? Getting pulled down by the swarm. Held by the weight of their numbers while your throat gets cut.
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